Migrating from state_machine to aasm in Rails

First things first. State machines are awesome, be it any part of technology you use them in.

Recently at work, we passed many pipelines on migrating a very large Rails app from Rails 4 to Rails 5. One of the major parts of this change was shifting from state_machine to aasm for our state transitions. We rely heavily on state machines for how our instances shift states. Much of our tasks associated with the models too are integrated with the after/before actions of our state machines.

Generated using https://github.com/Katee/aasm-diagram

Need for transition:

One and only one reason, state_machine has been dead, and for quite some time. We shifted from Rails 3.2 to Rails 4.2 last year, and since it was a really, really painful migration, we fixed our focus on changed syntax and ActiveJob, found the much famous monkeypatch for Rails 4.2 and stayed happy for the time being with state_machine. Though there is state_machines_activerecord, we wanted to move to a more reliable and tested library, and as we already use acts_as_state_machine or aasm in one of our other projects, we tried and gave it a shot, when we began our Rails 5 voyage, for which of course neither state_machine and its patch worked, nor it was recommended.

What changed:

As it turned out, the process was not too messy. After a small study of the way both state_machine and aasm handle state transitions, one can easily find an analogy. Here are a few things which usually are a part of a state_machine laden project and how they should be modified to work with aasm

1. The gem itself

Goes without saying, remove from your Gemfile/gems.rb :

gem 'state_machine'

and add :

gem 'aasm'

2. Get rid of the state_machine monkey-patch if present

module StateMachine
    module Integrations
      module ActiveModel
        public :around_validation
      end
      module ActiveRecord
        public :around_save
        def define_state_initializer
          define_helper :instance, <<-end_eval, __FILE__, __LINE__ + 1
            def initialize(*)
              super do |*args|
                self.class.state_machines.initialize_states self
                yield(*args) if block_given?
              end
            end
          end_eval
        end
      end
    end
  end

Yes, get rid of this if you have it, most probably in one of your config/initializers.

3. Transitioning the transitions:

This is the major part of the change and yet the easiest to implement. This includes code change in models. Take a look at the documentation over at aasm and start changing the code. Here are a few pointers.

add include AASM to your model

class Question < ActiveRecord::Base
    include AASM
    ...
  end

specify the column name on which you are observing state transitions, for eg. if the column name is state

class Question < ActiveRecord::Base
    include AASM
    ...
    aasm.attribute_name :state
    ...
  end

Initiate your state machine block by listing out all your states. The common way is using one line to specify your initial state, and a second line to list all your non-initial states

class Question < ActiveRecord::Base
    include AASM
    ...
    aasm.attribute_name :state
    aasm do
      state :authored, initial: true
      state :piloted, :non_active, :active, :removed
      ...
    end
    ...
  end

Convert your events. All event blocks of the form transition :a => :b will be replaced by transitions from: :a, to: :b

class Question < ActiveRecord::Base
    include AASM
    ...

    # State machine code

    state_machine :state, initial: :authored do

      event :pilot do
        transition :authored => :piloted
      end

      event :activate do
        transition [:piloted, :non_active] => :active
      end

      ..
    end


   # AASM code

    aasm.attribute_name :state
    aasm do
      state :authored, initial: true
      state :piloted, :non_active, :active, :removed

      event :pilot do
        transitions from: :authored, to: :piloted
      end

      event :activate do
        transitions from: [:piloted, :non_active], to: :active
      end

      ...
    end
    ...
  end

Callbacks like before_transition and after_transition from state_machine can be converted like this:

class Question < ActiveRecord::Base
    include AASM
    ...

    # State machine code

    state_machine :state, initial: :authored do
      before_transition :authored => :piloted, :do => :prepare_cockpit
      after_transition :authored => :piloted, :do => :fly_the_plane

      event :pilot do
        transition :authored => :piloted
      end
      ...
    end

    # AASM code

    aasm.attribute_name :state
    aasm do
      state :authored, initial: true
      state :piloted, :non_active, :active, :removed

      event :pilot do
        before do
          prepare_cockpit
        end
        transitions from: :authored, to: :piloted, after: :fly_the_plane
      end

      ...
    end
    ...

    def prepare_cockpit
      ...
    end

    def fly_the_plane
      ...
    end


  end

However, in case of callbacks on a part of a transitions defined inside an event, one needs to define the transitions separately

class Question < ActiveRecord::Base
    include AASM
    ...

    # State machine code

    state_machine :state, initial: :authored do
      after_transition :authored => :piloted, :do => :fly

      event :pilot do
        transition [:inactive, :authored] => :piloted
      end
      ...
    end

    # AASM code

    aasm.attribute_name :state
    aasm do
      state :authored, initial: true
      state :piloted, :non_active, :active, :removed

      event :pilot do
        transitions from: :authored, to: :piloted, after: :fly
        transitions from: :inactive, to: :piloted
      end

      ...
    end
    ...

    def fly
      ...
    end

  end

if and unless guard blocks on transitions work the same way as in state_machine, and can also be substituted with a guard clause. The guards as well as callbacks can take arguments, lambda as well as Proc, same as the state machine guards

class Question < ActiveRecord::Base
    include AASM
    ...

    # State machine code

    state_machine :state, initial: :authored do

      event :pilot do
        transition :authored => :piloted, if: :can_fly?
      end
      ...
    end

    # AASM code

    aasm.attribute_name :state
    aasm do
      state :authored, initial: true
      state :piloted, :non_active, :active, :removed

      event :pilot do
        transitions from: :authored, to: :piloted, guard: :can_fly?
      end

      ...
    end
    ...

    def can_fly?
      ...
    end

  end

Yes, that’s it for the models. You can take a detailed look at the docs if you have more complex needs.

4. The helpers:

One plus point for state_machine , it has/had a variety of useful helpers for making use of states and events in views and controllers. aasm, though lagging behind a little in this domain, still has a good pool of helpers, both class and instance to make good use of. Here are some pointers.

  • Question.aasm.states will give you an object list of all states available for the Question model
  • Question.aasm.events will give you an object list of all events available for the Question model
  • Question.first.aasm.states will give an object list of all states available for transitioning to for a Question object, in this case the first one.
  • Question.first.aasm.events will give an object list of all events that can be applied on the current state of the Question object, i.e the first
  • All of the above helpers will produce an object list that contains name as the name of object, so appending .map(&:name) will give a symbol array of the name of objects, that will come handy in drop-downs. Eg.
pry(main)> Question.last.aasm.events.map(&:name)
  => [:pilot, :deactivate]

Another great point in favor of state_machine is its state_event attribute over the instance. For eg.

pry(main)> question = Question.first
  pry(main)> question.state_event = :deactivate
  pry(main)> question.save

The code above will end up saving the question after calling the deactivate event over it. This attribute is highly useful in rails forms where one can easily pass what event to call from, and the transition will happen without extra hassle. Unfortunately, there’s no equivalent attribute cum method in aasm . But one can always write a common ActiveRecord::Base helper for the same.

On another note, the not-so-good-looking with_state / with_states scope methods of state_machine can be replaced by the enum equivalent syntax of aasm . For eg.

Question.with_state(:active) # state_machine

gets replaced by a much cleaner :

Question.active

So yes, a couple of tweaks here and there, and a good pool of existing test cases which run green, you are done and production ready. This will get you started, but do back yourself up with the aasm docs.


Akash Srivastava photo Akash Srivastava
Akash Srivastava is a member of Technology at eLitmus. He is passionate about anything remotely related to movies when sane, and resorts to competitive coding and writing blogs when sleepless.